Splint to immobilise the arm and aid nerve recovery.
I have to wear this damn thing all night and as much as possible during the day, without causing other problems by wearing it 24 hours. Basically, keep the arm bent at a slight angle and give it 4 months rest and maybe, just maybe, the nerve will recover enough that I have some strength back in my left hand. I’m very very glad this didn’t happen to my right and that, so far, I can still type with reasonable accuracy although sideways movement is impeded.
I am having to teach myself to use the control and shift keys more with my right. Which, to my surprise, is something I wasn’t doing. I was taught old-fashioned touch-typing and so my shift key usage is balanced – use the shift key with the opposite hand from the one you’re typing the key with that you want shifted.
It will take a fair while to stop using the left thumb or little finger to chord Apple-C or ctrl-x for clipboard operations 🙁
Yes OS/X definitely does end up with highly-fragmented free space and due to the dynamic allocation of swapfiles can hammer your virtual memory performance, as I’ve discussed in more detail previously.
iDefrag's most highly-fragmented file
One of life’s nastier little ironies was brought home to me yesterday. My thrill of learning double swords has been considerably dampened by the discovery of a considerable loss of strength in my left hand. It doesn’t affect my typing much but I have an ulnar nerve neuropathy, mapped by a sometimes painful session with a neurologist. Continue reading
GameSalad is a very sexy-sounding game creation toolkit for iPhone and Web delivery. Their tag is Game Creation for the Rest of Us™
It feels almost hypocritical to complain that their web delivery requires a plugin, which is only available for OS/X. In fact, adding a little insult to injury, it appears that the rest of us only have Intel machines.
The design of rbrw basically follows that of the OOFILE report-writer, specifically the Windows environment:
- specify a report layout using a few classes pointing to data sources
- choose an appropriate environment that acts as a factory to create renderer classes that mirror each of the layout classes
- renderers generate output as a series of Drawing Elements, collected into pages
- draw a single page on a preview window, or multiple pages to a printer.
The current task is to create a right-aligned page count eg: Page 1 of 3 for a report.
This poses two large and one small problems: Continue reading
I posted the first downloadable archive of rbrw-core yesterday and spruiked it to the RB NUG mailing list and the forums for ARBP and RealSoftware.
This release was prompted by achieving an inhouse milestone of producing robust Financial Statements at Inforge. In order to get it out the door, I did some last minute hacking to basically render borders in a fixed manner, which needs generalising.